CHIP-8 virtual machine emulator - Load chip8 ROMs in the prime
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01-25-2014, 09:49 PM
Post: #10
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RE: CHIP-8 virtual machine emulator - Load chip8 ROMs in the prime
I sadly don't know yet, but if each pixel on the screen are made of 5x5 squares, you should definitively draw them in a smaller GROB as 1x1 pixels then when you need to update the LCD, you BLIT it at larger resolution. I notice that when I make advanced programs in 160x120 resolution then stretch the result afterward, it's much faster than drawing everything directly at 320x240.
-Dream of Omnimaga https://djomnimaga.music-2000.com |
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