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4K HP 67 Games rom attached for testing
11-10-2016, 09:50 PM
Post: #113
RE: 4K HP 67 Games rom attached for testing
(11-09-2016 09:01 PM)Gene Wrote:  Post the other games when you can. Thank you!

Status report:

I now have converted most programs so that they use the common RNG and seed routines, and R00 is reserved for these. Some programs that do not use a RNG (e.g. TTT and Chess) were slightly modified so that they do not use R00 either. This does not apply to the AOS program – this would require some major changes.

The remaining programs that I have not touched yet are ST and F67. For the others both text and raw files exist which include XROM 23,25 and XROM 23,26 commands. As an example the Chuck-a-luck program is attached.

Gene, how can you test such a program as long as these XROM functions are not defined anywhere?

Do you think we should stick to the 997 RNG? It requires a careful choice of the initial seed (cf. the report on RNGs you posted), so the seed routine should make sure that the user input is converted to something that makes sense. We could also use the frac(x+pi)^3 generator. According to the mentioned report this is a decent RNG that generates 20000+ values, and it's much less picky with the initial seed.


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HP-67 AOS program to debug - Gene - 10-30-2016, 02:11 AM
RE: 4K HP 67 Games rom attached for testing - Dieter - 11-10-2016 09:50 PM

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