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4K HP 67 Games rom attached for testing
11-02-2016, 10:39 AM
Post: #66
RE: 4K HP 67 Games rom attached for testing
The time module has nothing to do with the buffer. Buffers are created in RAM by any module, so the 67GAMES could also do that - but this is getting too complicated so I'll suggest we do a standard routine that prompts the user for the seed and stores it in a regular data register. Then it's up to the program to use that seed and apply any pseudo-random algorithm to come up with a RND value.
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HP-67 AOS program to debug - Gene - 10-30-2016, 02:11 AM
RE: 4K HP 67 Games rom attached for testing - Ángel Martin - 11-02-2016 10:39 AM



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