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Challenge for forumers, Animation of Polyhedrons
03-13-2015, 06:19 PM
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RE: Challenge for forumers, Animation of Polyhedrons
You can just modify Graph3D to use points corresponding to the vertices and define the faces of the polyhedra in terms of triangles. It basically boils down to modifying the ptdef and tridef variables (change them from points generated by a function to vertices, and squares comprised of triangles to faces comprised of triangles).

Graph 3D | QPI | SolveSys
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RE: Challenge for forumers, Animation of Polyhedrons - Han - 03-13-2015 06:19 PM



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