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Monte-Carlo Pi
01-11-2022, 02:12 PM (This post was last modified: 01-11-2022 02:25 PM by KeithB.)
Post: #5
RE: Monte-Carlo Pi
It might have been mine, which I learned at Cal Tech in the seventies at a Programming for High Schoolers program they had.

1. Generate 2 uniform random numbers between 0 and 1.
2. calculate the square root of sum of the squares. This represents the distance from the origin.
3. If the sum is <= 1 you have a hit - the point is inside the unit circle
4 calculate the ratio of the number of hits / the number of total pairs
5 multiply by 4 to get Pi.

It is cool to graph the hits and see the circle gradually fill up.

Note: I see Andres beat me to it, but I had to name drop Cal Tech.
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Messages In This Thread
Monte-Carlo Pi - Ángel Martin - 01-11-2022, 11:37 AM
RE: Monte-Carlo Pi - Albert Chan - 01-11-2022, 12:19 PM
RE: Monte-Carlo Pi - Andres - 01-11-2022, 12:51 PM
RE: Monte-Carlo Pi - J-F Garnier - 01-11-2022, 01:11 PM
RE: Monte-Carlo Pi - Gerson W. Barbosa - 01-19-2022, 09:07 PM
RE: Monte-Carlo Pi - Ángel Martin - 01-29-2022, 10:37 AM
RE: Monte-Carlo Pi - Gerson W. Barbosa - 01-29-2022, 02:58 PM
RE: Monte-Carlo Pi - KeithB - 01-11-2022 02:12 PM
RE: Monte-Carlo Pi - ttw - 01-12-2022, 10:18 AM
RE: Monte-Carlo Pi - Dave Shaffer - 01-13-2022, 03:30 AM
RE: Monte-Carlo Pi - Csaba Tizedes - 01-11-2022, 05:40 PM
RE: Monte-Carlo Pi - C.Ret - 01-12-2022, 05:33 PM
RE: Monte-Carlo Pi - Ángel Martin - 01-12-2022, 01:50 PM
RE: Monte-Carlo Pi - ttw - 01-13-2022, 01:04 AM
RE: Monte-Carlo Pi - C.Ret - 01-13-2022, 06:14 PM
RE: Monte-Carlo Pi - KeithB - 01-13-2022, 01:58 PM
RE: Monte-Carlo Pi - Gerson W. Barbosa - 01-13-2022, 10:10 PM
RE: Monte-Carlo Pi - Ángel Martin - 01-14-2022, 09:03 AM
RE: Monte-Carlo Pi - C.Ret - 01-14-2022, 05:53 PM
RE: Monte-Carlo Pi - Gerson W. Barbosa - 01-14-2022, 08:31 PM
RE: Monte-Carlo Pi - Joe Horn - 01-15-2022, 05:52 AM



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