Screen Coordinate Systems and Scaling
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09-25-2015, 02:13 PM
(This post was last modified: 09-28-2015 07:36 AM by Martin Hepperle.)
Post: #11
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RE: Screen Coordinate Systems and Scaling
(09-24-2015 01:14 PM)Tim Wessman Wrote:(09-24-2015 10:38 AM)Martin Hepperle Wrote: While I am griping ... another annoying little thing when developing programs is the selection in the program list after running a program: Tim, thank you for the clarification. This means that a well behaving program should save the current values of X/Ymin/max and restore them before it ends. Martin Edit: Document above updated with title bar dimensions, 1 pixel border location corrected and list with Apps where X/Y/min/max limits work plus new example. |
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Messages In This Thread |
Screen Coordinate Systems and Scaling - Martin Hepperle - 09-24-2015, 10:38 AM
RE: Screen Coordinate Systems and Scaling - roadrunner - 09-24-2015, 12:02 PM
RE: Screen Coordinate Systems and Scaling - roadrunner - 09-24-2015, 12:48 PM
RE: Screen Coordinate Systems and Scaling - Tim Wessman - 09-24-2015, 01:14 PM
RE: Screen Coordinate Systems and Scaling - hpfx - 09-24-2015, 03:20 PM
RE: Screen Coordinate Systems and Scaling - Martin Hepperle - 09-25-2015 02:13 PM
RE: Screen Coordinate Systems and Scaling - Tim Wessman - 09-24-2015, 04:20 PM
RE: Screen Coordinate Systems and Scaling - hpfx - 09-24-2015, 09:23 PM
RE: Screen Coordinate Systems and Scaling - Didier Lachieze - 09-24-2015, 11:06 PM
RE: Screen Coordinate Systems and Scaling - Tim Wessman - 09-25-2015, 06:15 AM
RE: Screen Coordinate Systems and Scaling - StephenG1CMZ - 09-24-2015, 05:26 PM
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