Re: Archaeology attack: Rubik's Cube on the 41 Message #3 Posted by 聲gel Martin on 24 May 2010, 4:15 p.m., in response to message #2 by Gene Wright
Yes I get the idea - and it's a cool one :) I've been thinking of the same for a while now and have put together a few of my favorite ones (Morse, Roman numbers, Mastermind, and the all-MCODE ROLLERS as well - sorry but I'm partial to MCODE).
Not to forget the ever-elusive Chess CH-136, which cannot get compiled and thus remains impossible to write to ROM!
A few considerations are probably in order:-
1. These things are huge.- The Rubik's solver alone takes up almost three quads of a 4k rom. Likely to end up with a 12k or even a 16k module before you notice.
2. These things are tough to come by: not likely to be RAW files available, or ASCII either. Barcodes help (converted via MLDL) but it's quite time consuming.
3. These things are subjective: which ones are the " best" games ever written for the 41? Here's the question, worth a poll amongst the forum dwellers for sure...
A proposal: if anybody cares enough about a certain game to produce the RAW file for it I'll be more than glad to add it on the POWER-GAMES module.
Here are a few more to the list:
-Valentin's Reversi, Checkers and Mini Chess
Anybody wants to chime in? Send your proposals and your code!
Cheers,
'AM
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