MCODEing on OSX
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04-06-2019, 04:56 AM
(This post was last modified: 04-06-2019 04:57 AM by Sylvain Cote.)
Post: #35
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RE: MCODEing on OSX
(04-06-2019 01:00 AM)derekamos Wrote: ... but will you also accomodate the different sizes for 4 to 16k roms? And bank-switching code?8K, 16K, bank switching modules are all built with multiple 4K pages accessed differently depending on the module type. As for the spreadsheet, all dependencies are from the ROM tab to the other tabs, so you can duplicate the ROM tab to create ROM1, ROM2, ROMx and put the code into each 4K pages (ROMx tab). Sylvain |
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