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emu48 now for android-OS
07-20-2019, 08:14 PM
Post: #101
RE: emu48 now for android-OS
Pinch zoom has no effect, the scratch is still there.
The original BMP is not the problem: if you off the calculator the LCD does not have the scratch any more... The scratch is caused by the emulation.
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07-21-2019, 01:57 PM
Post: #102
RE: emu48 now for android-OS
(07-20-2019 08:14 PM)Vincent Weber Wrote:  Pinch zoom has no effect, the scratch is still there.
The original BMP is not the problem: if you off the calculator the LCD does not have the scratch any more... The scratch is caused by the emulation.

It is weird because the screen seems shift. But I guess you have just copy Eric's image "real28s.bmp" on Christoph's image "REAL28S.BMP" :-D
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07-21-2019, 04:13 PM
Post: #103
RE: emu48 now for android-OS
(07-21-2019 01:57 PM)Regis Cosnier Wrote:  
(07-20-2019 08:14 PM)Vincent Weber Wrote:  Pinch zoom has no effect, the scratch is still there.
The original BMP is not the problem: if you off the calculator the LCD does not have the scratch any more... The scratch is caused by the emulation.

It is weird because the screen seems shift. But I guess you have just copy Eric's image "real28s.bmp" on Christoph's image "REAL28S.BMP" :-D
Heu...no.
None of the BMPs have the scratch when opened in a picture viewer.
And the scratch does not surface when the calculator is off, as I said. Only when it is on...
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07-21-2019, 06:41 PM
Post: #104
RE: emu48 now for android-OS
Is there a Polywatch emulator app?

Cambridge, UK
41CL/DM41X 12/15C/16C DM15/16 17B/II/II+ 28S 42S/DM42 32SII 48GX 50g 35s WP34S PrimeG2 WP43S/pilot
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07-21-2019, 07:26 PM
Post: #105
RE: emu48 now for android-OS
(07-21-2019 06:41 PM)cdmackay Wrote:  Is there a Polywatch emulator app?

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07-21-2019, 08:41 PM
Post: #106
RE: emu48 now for android-OS
(07-21-2019 04:13 PM)Vincent Weber Wrote:  
(07-21-2019 01:57 PM)Regis Cosnier Wrote:  It is weird because the screen seems shift. But I guess you have just copy Eric's image "real28s.bmp" on Christoph's image "REAL28S.BMP" :-D
Heu...no.
None of the BMPs have the scratch when opened in a picture viewer.
And the scratch does not surface when the calculator is off, as I said. Only when it is on...

Does the same thing happen on the 19BII?

I don't see the problem on either my tablet or my phone, but they're both based on Android 7.1 (actually LineageOS 14.1), so they're a little bit out of date.

— Ian Abbott
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07-22-2019, 08:48 AM
Post: #107
RE: emu48 now for android-OS
(07-21-2019 08:41 PM)ijabbott Wrote:  
(07-21-2019 04:13 PM)Vincent Weber Wrote:  Heu...no.
None of the BMPs have the scratch when opened in a picture viewer.
And the scratch does not surface when the calculator is off, as I said. Only when it is on...

Does the same thing happen on the 19BII?

I don't see the problem on either my tablet or my phone, but they're both based on Android 7.1 (actually LineageOS 14.1), so they're a little bit out of date.

I'm pretty sure that you mix the Christoph and Eric KML/BMP because I'm able to reproduce your issue. Your HP28S is dark brown like the Eric image and not dark grey like the Christoph image! I cannot explain the scratch line, may be due to the mask combination.


Attached File(s) Thumbnail(s)
   
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07-22-2019, 12:01 PM
Post: #108
RE: emu48 now for android-OS
Thanks Regis, you are actually right, replacing the BMP file with Christoph's actually solved the problem.

By the way, the emu48 clock issue (not in synch with Android's when the calc is turned on) is still there Smile

Any news from Emu71 ?

Thanks a lot and cheers
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07-29-2019, 05:29 PM (This post was last modified: 09-05-2019 10:02 PM by compsystems.)
Post: #109
RE: emu48 now for android-OS
Hello,
The memory file (port 0, stack and others) is stored in *.e48/9, while the memory file (port2, ..., 32) is stored in *.bin

A feature that emu48 is missing is that from the kml script file you can read a working session, both port0 and port2, that is, all the memory, for this it is necessary that someone be able to improve the source code and add two new instructions

RAM (main memory)
RAMP2 (port 2 memory)



PHP Code:
Global
    
Title  "Eric's Real hp48gx for Emu48"
    
Author "Eric Rechlin"

    
ROM    "ROMGx.48G"
    
RAM  "ram_01.e49"
    
RAMP2 "port2_01.bin"

    
Bitmap "Real48x.bmp"
    
...
End 

Another idea is to change the shape of the pixel, solid, with a grid (as seen in real calculators) and another style as shown in
https://www.hpmuseum.org/forum/thread-8337.html

custom pixel form
[Image: attachment.php?aid=4831]

dot pixel
[Image: attachment.php?aid=7508]

Real LCD emulation (grid)
[Image: attachment.php?aid=4785]

The PocketPC was the missing link between the first mobile devices with touch screen and the ipad (current tabletPC and smartphones), the author of the emu48 CG improvements, developed the emu48 version for PocketPC, the KML has commands (Topbar, Menubar, Vertical) that would be useful on Android, that is to say that from the kml, the automatic form of visualization is controlled, without doing it from manual configuration. Please incorporate these commands in a future version

Topbar 0/1 # 0 -> Android: Hide the status bar, PC/PocketPC: Hide the title bar
Menubar 0/1 # 0 ->Android: Hide the buttom menu [⋮], PC/PocketPC: Hide the menu bar
Vertical 0/1 # 1 -> Android/PC/PocketPC: portrait on, 0 -> landscape on
Bottombar 0/1 # 0 -> Android: Hide the navigation bar

[Image: samsung-i8000-emu48-gaak.jpg]

https://hp.giesselink.com/emu48.htm
Quote:Topbar is a special command only for the Pocket-PC versions of Emu42 and Emu48 to enable/disable the top bar of the screen. Valid entries are 0 or 1. One is enabled and Zero is disabled.
Example:
Topbar 0

Menubar is a special command only for the Pocket PC versions of Emu42 and Emu48 to enable/disable the menu bar of the screen. If the menu bar is disabled you can get the menu over the context menu gesture on a display area isn’t covered by virtual key buttons. Valid entries are 0 or 1. One is enabled and Zero is disabled.
Example:
Menubar 0

Vertical is a special command only for the Pocket PC versions of Emu42 and Emu48 to rotate the display drawing by 90° anti-clockwise.
Example:
Vertical 1
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10-21-2019, 04:47 PM
Post: #110
RE: emu48 now for android-OS
Hi Regis,

I noticed that the new emu42 version now supports low-end pioneers (10b, 20s, 21s).

Any plan to support them on Android as well ? That would be awesome Smile

And btw where are you with Emu71 ?

Thanks a lot and cheers,

Vincent
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10-21-2019, 09:41 PM (This post was last modified: 10-21-2019 09:42 PM by Regis Cosnier.)
Post: #111
RE: emu48 now for android-OS
(10-21-2019 04:47 PM)Vincent Weber Wrote:  I noticed that the new emu42 version now supports low-end pioneers (10b, 20s, 21s).
Any plan to support them on Android as well ? That would be awesome Smile

And btw where are you with Emu71 ?

At first shot, it seems to work quite well by updating the source code of Emu42. Thank you Christoph.

   
   
   

For Emu71, it is still a work in progress to add the ports configuration. The interface is ready but it misses some pipes ;-)
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10-21-2019, 09:47 PM
Post: #112
RE: emu48 now for android-OS
Excellent, many thanks Regis !
When can we get emu42 1.2 ? Smile
Thanks and cheers
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10-22-2019, 12:59 AM
Post: #113
RE: emu48 now for android-OS
Any progress with the 50g port 2 access? I was still not able to get any persistence of port 2, even when I use a copy of all files (as explained previously in this thread).

https://github.com/dgis/emu48android/issues/3
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10-22-2019, 09:20 PM
Post: #114
RE: emu48 now for android-OS
(10-21-2019 09:47 PM)Vincent Weber Wrote:  When can we get emu42 1.2 ? Smile

I just created a version 1.2 (which is actually a beta) here:
http://regis.cosnier.free.fr/soft/androi...Binary.zip
You may need to uninstall your previous install if it comes from Google Play Store because it is not the same signature,
and then select the folder where are the KML/ROMs to give the permission to access.
I added an experimental and still buggy "Overlapping LCD mode" (drag and pinch works on this very small screen too).

Tell me is everything is ok, else I can fix the bugs.

(10-22-2019 12:59 AM)SammysHP Wrote:  Any progress with the 50g port 2 access? I was still not able to get any persistence of port 2, even when I use a copy of all files (as explained previously in this thread).

https://github.com/dgis/emu48android/issues/3

I hope when I will have the time to do it. I don't know yet how to do that, but may be saving the full ROM in another file...
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10-22-2019, 09:24 PM (This post was last modified: 10-22-2019 09:42 PM by Regis Cosnier.)
Post: #115
RE: emu48 now for android-OS
I just add it to the Google Play Store in beta, so, you don't have to uninstall your previous version:
https://play.google.com/apps/testing/org....forty.two

I never use that functionality yet, so, I hope it will work for you!

The updated and fixed (case) KMLs coming from Christoph without the ROM are here:
http://regis.cosnier.free.fr/soft/androi...t-ROMs.zip
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10-22-2019, 09:48 PM
Post: #116
RE: emu48 now for android-OS
Hi Regis,
Many thanks, but it does not work for me.
Whatever was working in 1.1 is still working.
But starting any of 10b,20s or 21s kmls crashes the app without even an error... Any clue ?
Cheers
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10-24-2019, 02:53 PM
Post: #117
RE: emu48 now for android-OS
(10-22-2019 09:48 PM)Vincent Weber Wrote:  But starting any of 10b,20s or 21s kmls crashes the app without even an error... Any clue ?

I tried with different Android versions: 5.0, 7.1 and 9.0. It works each time for me!

Are you sure that your ROM and associated KML files work with Emu42 version 1.23 for Windows before trying with Emu42 version 1.2(beta) for Android?

You can check your ROMs with LEWISCRC from Christoph's page: https://hp.giesselink.com/emu42.htm
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10-24-2019, 02:58 PM
Post: #118
RE: emu48 now for android-OS
Hi Regis,

Thanks for your reply.

Indeed, I tried this with the very same KMLs and ROM files on Emu42 1.23 for Windows, which works fine on all 3 models: 10b, 20s, 21s.

On your version for Android (on my Galaxy S8 running Android 9.0), when I select the KML, the app stands still for quite a few seconds, before crashing with no warning whatsoever...

I used the version from your direct link, not from the store. Should I delete and re-install from the store ?

Many thanks and best regards,

Vincent Weber
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10-24-2019, 03:03 PM
Post: #119
RE: emu48 now for android-OS
I just did that (install from store), and it does the same. A new 17bII is no problem, a new 20S crashes the app...
Don't know what to do...
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10-24-2019, 03:15 PM
Post: #120
RE: emu48 now for android-OS
I managed to get it to work !! You would'nt believe it.
My low-end pioneer ROM files names were in lower case, e.g. hp20s.rom.
I noticed the other ones (working ones) were in upper case, so I changed to e.g. HP20S.ROM and... it works ! Smile seems that the case is still an issue...

Cheers
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