03-10-2017, 07:30 PM
03-10-2017, 09:37 PM
IIRC the best way is to place the text into another graphic screen, rotate it, then overlay that onto the desired graphic.
Or,
http://www.hpmuseum.org/forum/thread-713...ght=Rotate
Or,
http://www.hpmuseum.org/forum/thread-713...ght=Rotate
03-10-2017, 09:48 PM
(03-10-2017 09:37 PM)StephenG1CMZ Wrote: [ -> ]IIRC the best way is to place the text into another graphic screen, rotate it, then overlay that onto the desired graphic.
http://www.hpmuseum.org/forum/thread-713...ght=Rotate
Erwin's program to rotate a graphics object is really nice. There is an alternative method that might produce slightly different results (perhaps better quality?). Rather than taking a pixel from the source graphics object and rotating it into the destination graphics object, you might get better quality by taking a destination position, applying an inverse rotation, sample the the color there, and then color the destination position with the sample color. This will enable you to have a finer handle on how to color a pixel (in the destination location) that would have presumably come from in between two pixels in the source position.
The mathematics is more or less the same, just in a slightly different order.