03-08-2017, 11:04 PM

Update Mar2018

I searched with google about site:hpmuseum.org game math and I got mostly results about games done for calculators. What a surprise. Therefore I decided to recycle this topic.

What are video games (or board games) that you liked that are heavily based on logic or math, not necessarily advanced, and are fun to play?

My suggestions so far:

* Spacechem (visual programming against fixed challenges)

* Manufactoria (finite state machines)

* Gladiabots (visual programming against dynamic challenges, see below)

* Euclidea (some not so that straightforward fun with visual compass and ruler)

* Calculator: the game (really trivial math, but the problem is the order of operations)

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Original post sept2017

While I am busy in recovering the months of missed Hp forum (n1), I think that the audience in this forum may be interested in logic based competitive games. Sure, those games are not like programming challenges for calculators, but they should be still somewhat interesting.

So one that I discovered recently and I consider very interesting, since through it one can also experience a lot of common problems of programmers or non-trivial projects (accepting failure, versioning, patterns, reusable code, refactoring, etc), is Gladiabots.

Short description: define decision trees that model a tactic, see if the tactic succeed against the enemy tactic without modification during the battle.

I'm also fairly interested how people that likes calculators and RPN would fare in the competition of the game.

n1: since my activity with the calculators and around the calculators decreased since 2013 (one can see this on the wiki4hp.com website) and will not be higher in the near future. (update Mar 2018: a lot of spam happened)

I searched with google about site:hpmuseum.org game math and I got mostly results about games done for calculators. What a surprise. Therefore I decided to recycle this topic.

What are video games (or board games) that you liked that are heavily based on logic or math, not necessarily advanced, and are fun to play?

My suggestions so far:

* Spacechem (visual programming against fixed challenges)

* Manufactoria (finite state machines)

* Gladiabots (visual programming against dynamic challenges, see below)

* Euclidea (some not so that straightforward fun with visual compass and ruler)

* Calculator: the game (really trivial math, but the problem is the order of operations)

--

Original post sept2017

While I am busy in recovering the months of missed Hp forum (n1), I think that the audience in this forum may be interested in logic based competitive games. Sure, those games are not like programming challenges for calculators, but they should be still somewhat interesting.

So one that I discovered recently and I consider very interesting, since through it one can also experience a lot of common problems of programmers or non-trivial projects (accepting failure, versioning, patterns, reusable code, refactoring, etc), is Gladiabots.

Short description: define decision trees that model a tactic, see if the tactic succeed against the enemy tactic without modification during the battle.

I'm also fairly interested how people that likes calculators and RPN would fare in the competition of the game.

n1: since my activity with the calculators and around the calculators decreased since 2013 (one can see this on the wiki4hp.com website) and will not be higher in the near future. (update Mar 2018: a lot of spam happened)