05-16-2016, 07:30 AM
In version 0.1 of my accessibility fingerspelling program, it would be useful if there were a way of discovering whether a DRAWMENU was on-screen or whether that area of the screen could be used for something else.
Also, how do you delete a drawmenu? This leaves a blank Drawmenu on screen.
Also, how do you delete a drawmenu? This leaves a blank Drawmenu on screen.
Code:
EXPORT TRYD()
BEGIN
LOCAL OKC;
OKC:=DRAWMENU("");
WAIT;//A BLANK MENU IS SHOWN:HOW TO ERASE?
MSGBOX(OKC);//IS THERE A WAY OF ASKING IF A MENU IS ONSCREEN?
END;