11-06-2015, 01:31 PM
What are the features that would be most desirable for the interactive stack?
The interactive stack will be activated pressing cursor up, same as the 50g. That will select the first item in the stack, then up/down cursors will move to other items. A few things I think would be nice to have are for example:
* Holding a shift would "grab" the current item, then moving up/down (holding shift) would drag the item, and releasing the shift would leave it at the new position.
* Holding the same shift, the right key should send the current item down to level 1, and the left key should send it up to the last occupied stack level.
* Perhaps the other shift could do the same, but leaving a copy of the object at the original position, so up/down would leave a new copy at the position where the shift key is lifted, and left/right would make a new copy at the top/bottom of the stack respectively (so the right key would become like PICK).
Any other ideas that can be done in the interactive stack?
The interactive stack will be activated pressing cursor up, same as the 50g. That will select the first item in the stack, then up/down cursors will move to other items. A few things I think would be nice to have are for example:
* Holding a shift would "grab" the current item, then moving up/down (holding shift) would drag the item, and releasing the shift would leave it at the new position.
* Holding the same shift, the right key should send the current item down to level 1, and the left key should send it up to the last occupied stack level.
* Perhaps the other shift could do the same, but leaving a copy of the object at the original position, so up/down would leave a new copy at the position where the shift key is lifted, and left/right would make a new copy at the top/bottom of the stack respectively (so the right key would become like PICK).
Any other ideas that can be done in the interactive stack?