09-30-2015, 10:03 PM
Hi,
I would like to show you my first game for the HP PRIME.
This is not a Sokoban, although at first glance it looks quite similar (here the rules are more complicated).
[attachment=2628][attachment=2629][attachment=2630]
There are the following types of objects (fields):
To go to the next level all waste must be a critical mass.
I put in this game 27 levels.
Download:
[attachment=2616]
Version history:
1.00 (2015-09-30):
- initial release
1.01 (2015-10-01):
- bug fixes, small performance optimization
1.02 (2015-10-03):
- additional performance optimizations.
I would like to show you my first game for the HP PRIME.
This is not a Sokoban, although at first glance it looks quite similar (here the rules are more complicated).
[attachment=2628][attachment=2629][attachment=2630]
There are the following types of objects (fields):
- cold waste (blue) - after push it will rolls until it hits a barrier,
- warm waste (red) - they come from a combination of two or more cold and you can not move them,
- critical mass waste (red and animated) - the cold waste or warm waste can change into critical mass when it touches the critical mass,
- box - you can push it (it will not roll),
- wall - you can not push it.
To go to the next level all waste must be a critical mass.
I put in this game 27 levels.
Download:
[attachment=2616]
Version history:
1.00 (2015-09-30):
- initial release
1.01 (2015-10-01):
- bug fixes, small performance optimization
1.02 (2015-10-03):
- additional performance optimizations.