02-01-2024, 02:26 PM
I'm using emu48 on an Android phone with the HP50g KML and everything works just fine.
However I have trouble loading libraries on the emulator. If I use the "Load Object..." command I can get the library from the file system on the stack BUT it is not recognized as a binary object. Instead, it is interpreted as a string.
For example:
If I try to load, say "ufl3.lib", it seems to have the right pre-amble which, if I read the emulator help, should make the emulator detect the loaded object as a binary object (i.e. HPHP48-X) but it does not seem to work. Instead I just get the string "HPHP48-X@ ...." (etc.) on the stack.
I obviously misunderstand something, but I seem to be stuck.
(Note: I do have a writable copy of the ROM 2.10 so I have a persistent port 2)
However I have trouble loading libraries on the emulator. If I use the "Load Object..." command I can get the library from the file system on the stack BUT it is not recognized as a binary object. Instead, it is interpreted as a string.
For example:
If I try to load, say "ufl3.lib", it seems to have the right pre-amble which, if I read the emulator help, should make the emulator detect the loaded object as a binary object (i.e. HPHP48-X) but it does not seem to work. Instead I just get the string "HPHP48-X@ ...." (etc.) on the stack.
I obviously misunderstand something, but I seem to be stuck.
(Note: I do have a writable copy of the ROM 2.10 so I have a persistent port 2)