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An excerpt from Electronics Today {Canada}, ETI Softspot, Calculator Hangman, March 1979, pgs. 64-65

"THIS PROGRAM is a calculator version of the popular game "Hangman". The object of the game is to guess a hidden word which has been entered by your opponent. Guesses are made by entering a letter from the alphabet which the player believes is contained in the hidden word. Because calculators only accept numerical data the letters are represented by number combinations, with 00 being "A", up to 25 being "Z" … Program for TI SR 56 … [b]"

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