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Two Contributions to the User's Program Library Europe (UPLE)
05-07-2024, 02:09 PM
Post: #1
Two Contributions to the User's Program Library Europe (UPLE)
It has been a while that I came across two contributions to the UPLE and another Chess program for the HP-41C.

These programs were written by Dutch gentlemen.

I don't know if the contributions to the UPLE officially made it into the library - these are not the numbered documents you would receive FROM the library but the forms you sent TO the library.

The two UPLE contributions:
https://www.mh-aerotools.de/downloads/HP...ersion.pdf
https://www.mh-aerotools.de/downloads/HP...20Word.pdf

The Chess program (I hope it is o.k. to make them available, even if "Nadruk verboden" ;-) maybe someone wants to translate the text into English?)
https://www.mh-aerotools.de/downloads/HP...0Dutch.pdf

Martin
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05-09-2024, 09:37 AM
Post: #2
RE: Two Contributions to the User's Program Library Europe (UPLE)
Regarding the base-conversion program, I might offer the following, an explanation and a binary-to-decimal program which, although only for the one pair of bases, is much simpler, and can be modified for other bases.  I posted it on the forum of the other site when someone asked for such a thing.
-------------------------------
Quote:I can't take the time right now to write a program, but the Advantage module has the conversion built in, and it runs with no visible delay.

However, here's an explanation of how to do such a conversion, simplified not quite to the point of lying.  LOL  It should give the basic understanding so you can write suitable routines.  For inputting numbers from a text string (e.g. typed in from a keyboard), initialize a number as 0 to build on, then take the first digit in the string and add its value to the decimal number you're building.  Continue until you're out of digits, each time multiplying the build by 10 and then adding the new digit's value to the build.  If you encounter a decimal point, keep track of how many digits were after it.  In the Forth programming language, the decimal point automatically makes the result double-precision; but you can convert back to single if you want to.  If there was a minus sign, record that too.  Forth uses the same routines to convert to and from any base, with the desired base being in a variable called BASE, and it's just as easy to convert to and from base 3 or 7 or 11 for example as it is to convert to and from base 2 or 8 or 10.  (Internal representation is hexadecimal.)  It's not the fastest method, but it's short and works for any base.

For converting numbers to other bases for output (which will normally be a string), initialize a blank string.  You will build it from right to left.  Divide your number by what's in variable BASE, and use the remainder to add a text digit to the build, even if it's a 0.  Keep doing that until there's 0 in the number.  You can add a decimal point or other characters between digits, e.g. 12.345 or 12:36:40 (actually you might want to change BASE from 10 to 6 and back for the time readout, if you started with a number of seconds!)

The way Forth does this output number formatting is somewhat explained starting at about the middle of the page of chapter 5 of Leo Brodie's "Starting Forth" (with ANS updates here, and they're mostly calling single-precision 32-bit).

and then later:

Quote:Ok, I was able to take a few minutes and write one.  Start with the binary number in ALPHA (all valid digits for the desired base, so in this case only 0's and 1's, no spaces), then execute the program.  At the end, the result will be in X.

Code:

LBL "B2D"   \ I called it "B2D" for "Binary To Decimal"
LBL 00
  ALENG     \ How many characters?
  .00001    \ This is for the DSE function for loop control.
  +
  STO 00
  0         \ Initialize the number we'll build upon as 0.
LBL 01
  2         \ This is the base you want to convert from.
  *         \ Multiply the previous result by the base.
  ATOX      \ Get the left-most character in ALPHA.  Must be valid.
  48
  -         \ Subtract the ASCII value of "0",
  +         \ and add the result to the number we're building.
  DSE 00    \ Decrement the loop counter and compare to the number of characters.
  GTO 01    \ If we're not done, go back for another lap.
  RTN

I've tried it for numbers up to 111111111111111111111111 (24 1's, which is the maximum number of characters accepted in ALPHA), which gives an answer of 16,777,215, or $FFFFFF.  After seeing how it works, you can modify it for other bases, skip leading spaces, stop when it encounters an invalid character, use a text file (which allows longer strings) or strings in two sections to get more binary input digits, etc., to make it more versatile.

http://WilsonMinesCo.com (Lots of HP-41 links at the bottom of the links page, http://wilsonminesco.com/links.html )
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Yesterday, 12:01 PM
Post: #3
RE: Two Contributions to the User's Program Library Europe (UPLE)
(05-07-2024 02:09 PM)Martin Hepperle Wrote:  The Chess program (I hope it is o.k. to make them available, even if "Nadruk verboden" ;-) maybe someone wants to translate the text into English?)
https://www.mh-aerotools.de/downloads/HP...0Dutch.pdf

This one could be interesting, although judging by the program size it cannot be a complete chess-playing game (hope I'm wrong). I'm hoping our Dutch-speaking fellows can lend a helping hand with the translation (Meindert, you there?

"To live or die by your own sword one must first learn to wield it aptly."
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