Re: Asteroid for HP Prime Message #8 Posted by LHH on 2 Oct 2013, 10:18 p.m., in response to message #7 by Nick_S
I have noticed a few oddities, crashes into (seemingly) invisible objects, a portion of the ship which gets stuck at the top and a column of white pixels on the right that I swear weren't there the first time I ran it. It was also a bit of an adventure getting it loaded onto the physical calculator (without any instructions) but it's been fun to play with and should serve as a fine example of Prime programming that will help me learn about that aspect when time allows. I'd like to add radar and an auto-pilot function for those times when I'm feeling particularly lazy!
Fun stuff for a fun calculator!
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