|Changing the header of a *.mod file|
Message #1 Posted by Les Wright on 27 May 2006, 5:31 p.m.
A few days ago, in the context of a little back and forth about emulators & simulators, Mr. Eric Smith, eminent developer of Nonpareil, shared with me the following little tantalizing tidbit:
Right now the Nonpareil code only supports hard-addressed modules. If you change the header of a .mod file of a ROM to give it a fixed address, you'll be able to use it in Nonpareil.
In particular, I was keen to learn if I was possible to use the *.mod files accompanying V41 in Nonpareil for Windows. Mr. Smith's response implies that this is possible, but as a rank amateur in all this I have no idea how to make the modifications suggested, and his reply seems to assume that I should know how to do this. Alas, I do not, and regrettably my knowledge and capacities have been a little overestimated--I am really a beginner in this!
In the intervening few days the thread in question has become dormant has the Forum has been seized with newer interests, so I hope I am not too pesky in reactivating my as-yet-unanswered query in a fresh thread.
Eager, as always, for direction--