How 'bout "click or vibrate" options on my calculator? Message #7 Posted by Paul Brogger on 6 Feb 2004, 12:06 p.m., in response to message #6 by Francesc Casanellas
It makes sense that a "beep" or "click" originating in the OS would offer more accurate feedback than does a mechanical "click" that is all too often divorced from the actual contacts' closure.
I suppose the beep would often be unsuitable in quiet environments -- indeed, many complain the 49G+ mechanical feedback is too loud already, and that can't be "turned off".
My kids started getting mechanical feedback in their video game controllers with the "Rumble Pack" add-on that came with some N64 games. I think this kind of thing is becoming standard, and does in fact enhance game play -- not just in simply heightening the experience of virtually "punching someone out", but in conveying varying degress of impact, or an additional dimension of warning (say, of the arrival of something threatening, but not yet visible on-screen).
There's also the choice of "ring" and/or "vibrate" modes nearly ubiquitous on cell phones . . .
It would make sense that a modern, clear-thinking consumer electronics company (one, for example, that has added features like SD cards and USB links) could implement "click" and/or quiet "vibrate" options on a high-end calculator.
In fact, good selectable switch-actuated auditory and/or tactile feedback would probably make an otherwise cheap keyboard much more usable.
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